Advocay
At Humans in Games, advocacy is not a statement — it is an ongoing practice. Everything we do is grounded in the belief that the games industry is made better, stronger, and more sustainable when the people within it are treated with care, fairness, and respect. Our advocacy focuses on improving conditions, expanding opportunity, and helping the industry better understand how decisions, systems, and cultures impact real humans across every discipline.
What We Advocate For
Sustainable & Humane Working Conditions
We advocate for healthier production practices that prioritize people alongside projects. This includes addressing burnout, crunch culture, job insecurity, and unclear expectations — not through blame, but through education, dialogue, and realistic alternatives.
Actionable work:
Hosting talks and panels on sustainable development practices
Creating role-specific guidance on healthier workflows
Supporting studios and teams in identifying people-first improvements
Cross-Discipline Understanding & Accountability
Decisions made in one area of development often create invisible consequences elsewhere. We advocate for greater awareness of how production, design, engineering, art, narrative, QA, marketing, and community work intersect.
Actionable work:
Workshops that demonstrate downstream impacts between disciplines
Educational resources that explain how choices ripple across teams
Facilitated conversations that build empathy and shared responsibility
Education, Skills & Career Access
We believe advocacy must include access to knowledge and opportunity. Humans in Games supports learning pathways that help people enter, remain, and grow within the industry.
Actionable work:
Lectures, bootcamps, and discipline-spanning educational sessions
Mentorship and career guidance initiatives
Developing human-centered job boards, job fairs, and resource hubs
Mental Health & Wellbeing
Creative industries demand emotional and cognitive labor, yet often fail to support the people providing it. We advocate for cultures that acknowledge mental health as foundational — not optional.
Actionable work:
Partnering with mental health and wellbeing organizations
Providing education around burnout prevention and recovery
Encouraging leadership practices that support long-term resilience
Safe, Respectful & Inclusive Spaces
We advocate for environments where people can collaborate, learn, and create without fear of harassment, hostility, or exclusion — online, in studios, and at industry events.
Actionable work:
Supporting and promoting safer community standards
Encouraging respectful conduct policies and accountability
Creating spaces for open, constructive dialogue across differences
Transparency & Industry Awareness
Lasting change requires visibility. We advocate for clearer conversations around hiring practices, career pathways, working conditions, and industry norms that often go unquestioned.
Actionable work:
Sharing research, insights, and lived experiences
Highlighting systemic challenges without sensationalism
Encouraging informed discussion grounded in evidence and empathy
How We Approach Advocacy
Our work is collaborative, not confrontational. Humans in Games advocates through:
Education over accusation
Context over abstraction
Solutions over slogans
We work alongside developers, leaders, educators, and communities to help the industry grow in ways that benefit both the games we create and the people who create them.
Advocacy, for us, means building an industry that is not only innovative — but human.
